Describing and Studying Domain-Specific Serious Games
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- Artikel-Nr.: 10441989
Beschreibung
Number Navigation Game (NGG): Game Description and Design Priciples.- Description of the Educational Math Game 'Monkey Tales: the Museum of anything'.- Conventional Board Games as an Informal Learning Environment for Early Numeracy.-Applying Motivation Theories to the Design of Educational Technology.- 'Zeldenrust': a Mathematical Game-Based Learning Environment for Prevocational Students.- Design of the Game 'Dudeman & Sidegirl: Operation Clean World,' a Numberical Magnitude Processing Training.- DIESEL-X: A Game-Based Tool for Early Risk Detection of Dyslexia in Preschoolers.- Developing Adaptive Number Knowledge with the Number Navigation Educational Digital Game.- Game Experience of the Number Navigation Game: Effects on Arithmetic Fluency and Motivation.- Performance in Educational Math Games.- Integration in the Curriculum as a Factor in Math-Game Effectiveness.- Formal and Informal Learning Enviroments: Using Games to Support Early Numeracy.- Evaluatning Technology-Based Strategies for Enhancing Motivation in Mathematics.- The Role of Curiosity-Triggering Events in Game-Based Learning for Mathematics.- Preference and Performance of Preschoolers on a Game-Based Tool to Detect a High Risk for Developing Dyslexia.
Eigenschaften
Breite: | 163 |
Höhe: | 244 |
Länge: | 18 |
Seiten: | 259 |
Sprachen: | Englisch |
Autor: | Erno Lehtinen, Jan Elen, Joke Torbeyns |
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