Emerging Technologies for STEAM Education: Full STEAM Ahead
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- Artikel-Nr.: 10445709
Beschreibung
Forward.- Introduction to the general problem area and the landscape of various concerns and issues.- What happens when portable devices are introduced in schools and colleges on a large scale?.- What happens when learners are moving from one location to another and working with others who may not be enrolled or following a similar curriculum?.- Education, training, competencies, curricula and technology.- Reconceptualizing a college engineering curriculum based on 21st century skills.- Reconceptualizing a high school science curriculum based on 21st century skills.- Reconceptualizing a college liberal arts curriculum based on 21st century skills.- Reconceptualizing a middle school mathematics curriculum based on 21st century skills.- Authentic Learning and Meaningful Assessments.- Learning in and about Complex Domains.- Technologies Gone Awry.- Technologies that Show Potential to Improve Learning and Instruction.- Afterword.
Eigenschaften
Breite: | 157 |
Gewicht: | 652 g |
Höhe: | 233 |
Länge: | 22 |
Seiten: | 411 |
Sprachen: | Englisch |
Autor: | Dirk Ifenthaler, J. Michael Spector, Xun Ge |
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