Professional Papervision3D
- Artikel-Nr.: 10360227
Beschreibung
Acknowledgments.
Introduction.
Part I: Getting Started.
Chapter 1: Understanding Flash3D.
Chapter 2: Getting Started With Papervision3D.
Chapter 3: Rezzing Primitives.
Chapter 4: Adding Materials.
Part II: Working with Models and Data.
Chapter 5: Creating 3D Models.
Chapter 6: Working with Particle Systems.
Chapter 7: Geocoding, XML, and Databases.
Chapter 8: Gliding on AIR.
Part III: Building Games and Websites.
Chapter 9: Incorporating 3D Physics.
Chapter 10: Building 3D Games for Wii.
Chapter 11: Integrating the Flash Media Server.
Chapter 12: Developing 3D Websites.
Part IV: Extending PV3D and Beyond.
Chapter 13: Making 3D Movies.
Chapter 14: Taking Virtual Tours.
Chapter 15: Adding Services.
Chapter 16: Flash & Math: Exploring Flash 10 and Beyond.
Appendix A: Pocket Reference.
Appendix B: Companion Website.
Index.
Introduction.
Part I: Getting Started.
Chapter 1: Understanding Flash3D.
Chapter 2: Getting Started With Papervision3D.
Chapter 3: Rezzing Primitives.
Chapter 4: Adding Materials.
Part II: Working with Models and Data.
Chapter 5: Creating 3D Models.
Chapter 6: Working with Particle Systems.
Chapter 7: Geocoding, XML, and Databases.
Chapter 8: Gliding on AIR.
Part III: Building Games and Websites.
Chapter 9: Incorporating 3D Physics.
Chapter 10: Building 3D Games for Wii.
Chapter 11: Integrating the Flash Media Server.
Chapter 12: Developing 3D Websites.
Part IV: Extending PV3D and Beyond.
Chapter 13: Making 3D Movies.
Chapter 14: Taking Virtual Tours.
Chapter 15: Adding Services.
Chapter 16: Flash & Math: Exploring Flash 10 and Beyond.
Appendix A: Pocket Reference.
Appendix B: Companion Website.
Index.
Eigenschaften
Breite: | 189 |
Gewicht: | 1324 g |
Höhe: | 235 |
Länge: | 40 |
Seiten: | 750 |
Sprachen: | Englisch |
Autor: | Michael Lively |
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